BOSSES
This page is dedicated to the evils found in Seiken Densetsu 3. Here are some boss strategies that you guys might like if you're having a hard time with them. =)
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Dangaard: This is the Wind God Beast. You can find this God Beast where you fought Tzenker trying to get the spirit Jinn. Weak against the Earth elemental, Dangaard has loads of HP so I would suggest tackling this boss earlier than the other God Beasts. |
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Dolan: The Luna God Beast. Located at the top of the Moonlight Tower, this God-Beast could be quite destructive if you're not careful. His attacks can lower your HP no matter what class you are. Just bring a few healing items and stat ups and you'll be fine with this Beast. |
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Fiegmund: The Water God Beast. Located in the Labyrinth of Ice Cave, this God Beast can make you into a snowman and hide under a the fighting platform where physical attacks cannot harm him. The only way to hurt him when he's under the platform is with magic. Fire magic works great on this beast. |
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Land Umber: The Earth God Beast. Located in the Cleft of Earth, this God Beasts weakness is wind. So if you have the thunder saber, cast it on all characters to enhance their attacks. He has one of the lowest HP for all of the God Beasts. |
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Lightgazer: The Light God Beast. This one of the more annoying God Beasts to face so I would suggest fighting this boss as your third battle. You can get ??? seeds from the enemies that inhabit this area so I would suggest you to stay around and fight those Mama Potos who will summon Papa Potos. Kill the Papa Potos last and chances are, he will drop a chest with a ??? seed inside. Collect at least 9 ??? seeds before beating Lightgazer. |
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Mispolm: The God beast of Wood. The two little pumpkin heads wouldtry to attack you every minute or so. But the true power of this Beast comes from the magic it does to you. All tree magic that could do a little devastation. In my opinion, this is one of the easier God-Beasts. |
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Xie Bian: The Fire God Beast. This God Beast can be too hot to handle for new players so I would suggest to have some Undine statues ready in the item ring. Watch out for him casting fire saber on your characters. |
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Zable-Fahr: The Dark God Beast. The last God Beast you will face. This God beast starts off with two heads to attack your characters and then a third head will join to revive the two heads. Light attacks work extremely well on this boss. I would suggest to have had your final class change before this battle. If one of your character learns Saint Saber, USE it. You'll do three times the damage you will do without. Angela's Multi-Target Saint Beam can take away nearly 1000 HP per casting if you level up enough. |
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FULL METAL HUGGER Recommended level: 5-7 My Strategy: This is your very first boss battle. Its main attacks are Eye Beam, Bubble Breath, Holy Ball and Diving Press. Attack it physically and do your techs. Heal with round drops when your HP is below 60 HP. When the Hugger loses an eye, it would heal itself. Continue attacking and it would be dead in no time. You would get the Light Spirit, Wisp. |
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MACHINE GOLEMS (first encounter) Recommended level: 8-12 My Strategy: Right in the beginning, your characters should go southward. Don't press the attack button yet. The Machine Golems would fire missiles that could greatly damage a character. Don't use any spells here. The Golems would counter attack with a devastating Rocket Launcher that could instantly kill a character. Heal when your HP is below 80 HP. If you have Kevin in your party, control him. Attack physically with Ashura Dream fist whenever possible. |
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JEWEL EATER Recommended level: 8-12 My Strategy: Your second boss. The Jewel Eater stays at the ends of the of the battle scene. The Jewel Eater's main attacks are Gem Missile, Grand Slam, and Super Punch. Have some healing items in your item ring, preferably 9 Round Drops and 9 Angel Grails. Attack physically for all of your characters. If you have Angela in your party and has already learned Holy Ball, have her cast that until she runs out of MP. Then have her attack physically. Heal the character who has been attack after getting Gem Missile. After a while, the Jewel Eater would fly across the scene and the whole party loses HP. Heal and keep on attacking. The Jewel Eater would be dead in no time. You would get the Earth Spirit, Gnome. |
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TZENKER Recommended level: 12-15 My Strategy: This boss mainly spend its time flying in the air. If you have Angela in your party, I would suggest that she learned Gem Missile and continuously use Gem Missile on Tzenker. Earth attacks is Tzenker's weakness. Tzenker is able to swoop down an attack one of your characters and make he or she fall asleep. Be careful since it can Air Blast your whole party. Carry some healing items just in case your HP go below 70-80 HP. |
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GENOVA My Strategy: Recommended level: 15-18 This battle would go much easier if your party are all at level 18 and have class changed at a Mana Stone. In this case the only Mana Stone you know of right now if the one you saw earlier before your battle with Tzenker. In the battle Genova would summon Shape Shifters out of its mouth to attack your party. Kill them quickly and go back to Genova. Be careful of your HP since Genova casts power up on your enemies and can also casts traps on your party. Keep on attacking physically and you'll defeat this boss in no time. |
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BILL & BEN (first encounter) Recommended level: 15-18 My Strategy: Bill and Ben can be very annoying and deadly if you do the wrong things.Don't even try to use attack spells or items on these guys since they Will counter attack with several Shadow Dives that could kill your allies. I would attack physically continuously until Bill and Ben split into two bodies. Then try to attack one of them at a time so you wouldn't end up with them casting two multi-targeted shurikens or ninjustsus. Heal when you're low on HP or else you could end up dying in this battle and you would have to start over with the battle against Genova. |
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GORVA My Strategy: Recommended level: 18-21 You only have two characters in this battle so I would suggest having Spell items in your inventory. I would suggest having light coins since it's Genova's weakness. Attack Genova physically when he's near the ship and is in your range for a punch attack or sword attack. When he is out of reach, have the character with the highest intelligence use those Light coins. When you run out of Light Coins, he is either dead already or he's on the verge of death. Attack him physically several more times and he's gone. If you have Angela during this battle. Have her cast Holy Ball while someone else uses the Light Coins. |
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MACHINE GOLEMS (second encounter) My Strategy: Recommended level: 21-24 Its virtually the same type of battle like the first encounter. Except this time, they're even more deadly. They can cast level 2 spells like Thunderstorm and Earthquake. I would try to kill one off at a time before they start doing they're spell combinations. I would suggest healing after every time they cast their spells. Kill each one and you'll earn 256 EXP. |
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BILL & BEN (final encounter) My Strategy: Recommended level: 24-27 Basically, all I can say is the same strategy that you used when facing Bill and Ben the first time. They just take longer to kill this final time. Good Luck facing it and you'll be all set to continue on your journey. |
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LUGAR My Strategy: Recommended level: 25-28 This guy can be either tough or very easy. First off, I would recommend that you would not use any level 2 techs or attack spells at all. Lugar can counter with any of Kevin's dark techs. This includes Water-Moon Slice, Bastard Slam, Seiryuu Death Fist, Dead Crush Slam, Sazuka Sky Dance, and Veritubach. These techs are pretty devastating and he usually tries to do two of these techs in a row so be prepared for some healing. Use ONLY level 1 techs and physical attacking on Lugar for an easy defeat. |
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GILDVERDINE My Strategy: Recommended level: 28-32 If you are able to cast Thunder Saber, then cast it in the beginning. Little Bees will pop and try to attack and poison you. The Gilverdine is able to cast sleep flower and poison. Have yourself run around and whack the bees while your other two characters are whacking at the main boss for this area. Heal when you think is necessary here. After a while, the Gilverdine's head will pop out. Now the Gilverdine's main attacks will be Jet Pollen, Sleep Flower, and Poison Bubble. Be careful since the Gilverdine can do a combination of Jet Pollen, which lowers magic defense, and then Poison Bubble, which will inflict quite a lot of damage at this point. Continue whacking and heal when necessary. It'll be over quicker than you think. |
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DARKSHINE KNIGHT My Strategy: Recommended Level: 41-46 DarkShine Knight is a physical attacker. Do NOT attack with level 2/3 techs or attack spells. Casting Saint Saber would be useful. If you use only level 1 techs, you probably don't have to face the Darkshine Knight's spam techs. He might do three techs in a row- Whirlwind Sword, Vacuum Sword, and Eruption Sword. Thats the main fear of this boss. Other than that, try not to get hit too much by his attacks. Heal when appropiate, preferably above 400 HP and you'll be fine. |
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KOREN My Strategy: Recommended Levels: 45-48 Koren is the Red Magician. In case you haven't figured it out already by his title, he will mainly use spells on you. If you have taken the time to retrieve Matango Oils from the Forest of Wonder, then you'll be more than ready to take on this guy. If you have Hawk as a Wanderer, Counter Magic works the same as the Matango oils. If you don't, then your main tactics is the physical attacks. Heal after every two or so spells that uses against you. If you have the Counter Magic casted on you, then the spells should be repelled and attacks him. I am telling you to keep your HP high since he will cast Ancient which Counter Magic cannot repel and will hurt you for quite a bit of HP. Other than Ancient, Koren isn't that hard at all. |
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JAGAN My Strategy: Recommended Level: 43-48 The battle with Jagan will be quite interesting if you don't light up the area with a Gargoyle lantern found before the battle. Anyways, cast Earth Saber on your entire party since that saber does the most damage on Jagan. Kill off the Carmilla Queen and Bloody Wolf before they annoy you later on. Jagan will attack you with Ghost, Psychowave, Death Spell, and Black Rain. Make sure to heal after every spell he casts. Try to trap him in a corner and pound him with level 1 techs whenever appropiate. |
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BIGIEU My Strategy: Recommended level: 48-52+ Bigieu isn't an extreme power attacker but she has a lot of HP. Attack her physically or with spells. Bigieu will eventually use her tech High Rose Claw on you. Heal when you lose half your HP. Be careful since Bigieu will cast Jorgunmand and Lamia Naga which will deal quite a bit of damage on your party. Heal and continue with the physical beating on the cat. The battle might take a while with her high amount of damage but hang in there and you'll be fine. |
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DEATHJESTER Recommended level: 40-45 Land Umber's strategy: Ah... my personal favorite villain from this game. What he'll do is divide into 3 Deathjesters, and the three will start hopping around a bunch, hitting you with attacks and Shade magic. All three can hurt you, but you can only hurt the real Deathjester! Start hacking away at them randomly, and keep an eye on your friends... if you're attacking a fake Deathjester, it won't do anything, but if damage shows up on one, then that's the real Deathjester. I found it a good idea to just use weapons here. Also, periodically in the battle, Deathjester will switch his place with another of the Deathjesters... when this happens, find him again. This is tricky, but fun. |
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HEATH My Strategy: Recommended Level: 48-52 Heath is, in my opinion, the most annoying boss in Seiken Densetsu 3. He will cast all level 3 summons during the duration of the battle along with Black Curse. Try to attack him as much as possible since he will heal himself with Heal light a lot! If he casts Black Curse on any of your characters, use a stardust herb on him/her and keep attacking. Your party should heal a lot as well since some of the summons are just plain devastating. Be careful of being Black Curse and Jorgunmand afterwards. The damage dealt will make you hurry in bringing up the item menu or spell menu to heal yourself. I recommend you trying to cast stat downs on Heath since they will be permanent. Just keep attacking and the most annoying boss will be over soon enough. |
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ARCHDEMON Recommended Level: Try to Max out all stats for you characters. Meeple Lard's strategy: This Guy is hard. First, he knows ALL strong Spells and skills. That includes all those spells that act like Jutsu's except Stronger, Black Curse, Death Spell, and some other powerful one. The First Form is a bit harder, but not by much. Keep HP high, that's All I can say. Raise stats when he lowers them. Lowering his Stats will really help in this battle. In his Second Form, he attacks Similarly, except a little weaker but lowers stats more. BEWARE, though, unlike The DE, you will not be able to anticipate when he using the most powerful attack that an Enemy has in this game, Catastrophe. This Spell is stronger than the DE's Flare spell. What also makes him harder than the Dragon Emperor is that he attacks about once every 5 seconds, much faster than the Dragon Emperor, and all his Attacks are Magical, meaning you can't avoid them in anyway. In fact, most go through Counter Magic as well. Good Luck on fighting this guy. |
DARK LICH Recommended Level: Max out all stats for characters Land Umber's Strategy: He's definitely the easiest boss around, and although he's undead, don't use Saint Saber! He can occasionally shift his alignment. However, if you have Carlie as a Bishop, Turn Undead works WONDERS. 999 damage for 1 MP, it doesn't get much better than that! So if you have Carlie, constantly cast Turn Undead and you'll win. If you don't, just pound on him, and he still won't be that tough. However, he has a nasty little spell called Death Ecstasy, which hurts your guys a lot, and he can cast Ancient. Keep healed to avoid these. Congrats! You just beat the easiest End Boss in SD3! :) |
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DRAGON EMPEROR Recommended Level: Max out all stats of characters. Meeple Lard's Strategy: Now this guy can be a pain, but not that hard. Basically, just keep HP and high and watch for when he brings his Head Back. That's when he's doing a physical Attack. Just dodge it and attack. Anyway, if he lowers your Stats through Giga Burn or something like that, just Heal and Re Raise them. When he jumps to the Bottom of the Screen, be Prepared. Get your HP to MAX, as he's doing a few prepatory Fang Rushes, which are not that strong, but the spell that comes after it is. He then uses his Strongest Attack, FLARE. This attack is Stronger than Ancient. But don't worry, if you Raised your Stats and had Over 250 Hp, you should be fine. Just heal after that, as he does Cast Ancient Sometimes Right after, or another powerful FS spell. |